0 Balance
The gameplay is like a poor version of Epic War. You send units, they send units, you try to destroy the other person's base. The problem is, that all units have a special ability. These abilities range from useless, to outright annihilation. Even then, some of the units themselves are simply broken.
Take the Air Balloons for example (which already bother me, since the romans did not have air balloons). They low health, but an extremely spammy attack. This means that if someone makes a large number of them, they will clear out all opposition safely on the other side of the level.
However, their special ability, rapid fire, results in there being so many projectiles that it causes all projectiles to erase themselves. Not a very useful ability.
Then on the other end you have the soil golem. These, things, slowly move along the bottom of the screen, and when something tries to pass them, they push it back somehow (there is no good reason). However, their special ability, which may activate whenever it does a normal push back, instead makes a screen size sonic boom, that will not only push all your soldiers back, but probably outright kill them. This can be EXTREMELY frustrating when one spawns right as your trying to enter their base, as it results in a total army wipe for 0 gain.
Ultimately, this game's extremely poor balancing, repetitive gameplay, and fake difficulty make this unenjoyable.